Best quake 4 mods purple pixels11/27/2023 Animation of waiting, movement, falling, death, pain, attack has been redesigned in almost all humanoid models In all models, the position in space has been redesigned - without falling through the floor textures The animation and spatial position of the following new monster models have been redesigned (folders "MD5 all+MDL heads" "MDL for ID1"): demon, dog, enforcer, fish, hknight, knight, ogre, player, shalrath, shambler, soldier, wizard, zombie (the tarbaby model has not changed - a very simple animation does not allow you to do something) You can also slow down the time using the console command "host_timescale" with a value of 0.01-0.1 (value 0 or 1 is the normal speed of the game) and disable adding frames to the animation of models "r_lerpmodels 0" (value 1 - enable), then the frame-by-frame animation will be visible.ฤก. There are screenshots of the comparison in the folder, but the changes are completely visible only in the game. Inside the archive there is also a description in Russian. ![]() These models look better than the original ones from Q2021 (folder "Maps(BSP) for ID1\Maps (BSP) from AD with original textures"). optionally added models of small and medium first aid kits from the "AD" modification with redesigned skins of flashing lights and the original size of textures and converted to BSP format. added models of "demon" and "shalrath" heads with multiskins for modification of "AD" ("MDL for AD\progs") In the third purple skin, bright pixels have been removed ("MDL for AD\progs") replaced the "shalrath" model for the "AD" modification. the "demon" and "shalrath" head models have been replaced with models with multiskins (now they can also be used in other modifications) (folder "MD5 all+MDL heads") added the source files of the above monsters in the Blender format (folder "Source Blender (some models)") ![]() the animation files of the "enforcer-gun walk" and "soldier" models in MD5 format have been replaced due to the detected error of an incorrectly working muzzle flash when fired (the "MD5 all+MDL heads" folder) (the mod works stably on the "QSS 0.94.0" engine and higher) Fixed new MD5+MDL+BSP models from "Quake Enhanced", version 1.7 from 14.03.22
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